o ThE..__________ _ _______ __________ ._ ______________ ======\_ __ \/ \\ /==/ ___ / \| \==/ __ / ___ /==== |.:::::/ /_/ / \\/ /::/ \__\/ \/ > \/ \__\/:::.| |.::::/ / \ _/\___// \/\\____ \\ / \/\\____ \::::.| |.:/\/ \_/ \.:.../ _____/\___/ \\_|\ /\_____/\___/ \:::.| |./ /[12G]\/..../ /...:\/:.... / /:::.| ==\__________/============\________/=============\________/====== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ThE CoNSoLe BRoTHeRHooD GaNGBaNGeD ANoTHeR ReLeaSe -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- P R O U D L Y P R E S E N T S : CART_ID - Version 2.05 ======= Written by: Guido Sarducci - for the BizSNES Console Brotherhood ======= Machine requirements: IBM compatibles/XT-AT Class (384K required) INTRODUCTION ============ With the popularity of the consoles for various game machines, it has become increasingly difficult to determine which cartridge images came from which machine. There are two good utilities presently available to identify the images, but both are command line driven (you have to type each of the image file names after the program name to see what they are). If you store most/all of your images on your hard drive (and quite possibly in separate directories) and send them to your console, it is very easy to spend a great deal of time trying to identifying each image. CART_ID allows you to identify several files during one session. *NOTE: This version of CART_ID only supports the Super Magicom and the Game Doctor family of cartridge images. GETTING STARTED =============== To use CART_ID, simply type CART_ID at the DOS prompt and you will be presented with a list of all the files that are present in that directory. CART_ID will automatically detect whether a color or a monochrome video card is present in your machine and it will automatically switch into the appropriate mode. DIRECTORY SORT ============== If you wish to change the way in which the files are displayed, you can press the "S" key and you will be allowed to choose how you wish to have the files in the file directory displayed. You can sort the files by file name, file extension, modification date or file size. IMAGE CONVERSION ================ With the number of consoles available, there are no standards as how the image needs to be stored on diskette. CART_ID can to convert images from one format to the other. If you have an image that you wish to convert, simply highlight the file name and press the "C" key. CART_ID will determine the existing format and will automatically choose the alternate format to convert the file to. The converted file will be given the same name as the original file but the extension will be changed to reflect the difference. (e.g. You want to convert an image called BIG_GAME.SMC from the Super Magicom to the Multi Game Doctor format; after the file has been converted, your Multi Game Doctor file will have the name of BIG_GAME.MGD). IDENTIFY ======== To identify a file, simply highlight the file name and press the ENTER key. You will be shown the information particular to that file. COMMAND SUMMARY =============== The following is a quick list of commands that can be used: Keys Action ==== ====================================================== S Sort the file directory by name, size, extension or time in either ascending or descending order. ENTER Display information about the highlighted file. C Automatically convert an image from one console format (Super Magicom, Multi Game Doctor or binary are presently the only supported formats) to another. ESC Quit CART_ID and return to DOS. QUESTIONS ========= Questions/comments/complaints/bugs/etcetera - Contact Guido Sarducci via any of the fine boards listed at the end of this documentation. If anyone knows how to get ahold of R. Bubba Magillicutty, please have him contact me (via Spatula City or the Skull Factory) or leave me a message (again via Spatula City or Skull Factory) where I can contact him. I have a few questions I *NEED* to ask him about images/sending files via the parallel port. HISTORY ======= Version 1.00 - (09-11-92) Initial version. This version was never released. In-house use only. Version 1.01 - (09-13-92) Fixed a couple of typos - nothing critical. Initial release. Version 1.02 - (09-14-92) Cosmetic changes made. Fixed a bug in the monochrome mode that would turn the image info screen colors on computers using certain BIOS types. Version 2.01 - (09-15-92) Major modifications made to throughout the thru 2.04 entire program. More stable identification of images, MAJOR speed increases due to tighter code. These versions were never publicly released. Version 2.05 - (09-17-92) Added ability to convert files from one file format to another (Super Magicom, Multi Game Doctor and binary images are presently the only supported console images). o ThE..__________ _ _______ __________ ._ ______________ ======\_ __ \/ \\ /==/ ___ / \| \==/ __ / ___ /==== |.:::::/ /_/ / \\/ /::/ \__\/ \/ > \/ \__\/:::.| |.::::/ / \ _/\___// \/\\____ \\ / \/\\____ \::::.| |.:/\/ \_/ \.:.../ _____/\___/ \\_|\ /\_____/\___/ \:::.| |./ /[12G]\/..../ /...:\/:.... / /:::.| ==\__________/============\________/=============\________/====== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ThE CoNSoLe BRoTHeRHooD -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- :+:+:+:+: CaLL OuR HeaD QuaRtErs :+:+:+:+: SPaTuLa CiTy +1-707-451-2835 WoRLD HQ CoNSoLE SYSoP: 8-BaLL SKuLL FaCToRy +1-510-682-4090 U.S. HQ CoNSoLE SYSoP: 12 GAuGe Risky Bussiness +44-51-3530299 Eur0 HQ CoNSoLE SYSoP: FROSTY TotAl rEcaLL +1-707-426-9512 DIST CoNSoLE SYSoP: T>B>H> Main Source +1-215-426-9461 DIST CoNSoLE SYSoP: The KOZ First Offence +1-209-536-0576 DIST CoNSoLE SYSoP: Night Fly