*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* *:- -:* *:- The Digital Gang Presents: -:* *:- -:* *:- P E R R Y M A S O N -:* *:- The Case of the Mandarin Murder -:* *:- -:* *:- Cracked by: Tom E. Hawk & The Dragon Lord -:* *:- Docs typed by: Sherlock Apple -:* *:- Dists: The Bit & The Triton -:* *:- -:* *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Documentation formatted for 80 columns, upper & lower case. Perry Mason: Case of The Mandarin Murder is four sided Mystery by Telarium Corp Documentation are in three files as follows, 76 sectors, 77 sectors, and 26 sectors. This is file 1. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* GETTING STARTED *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* TO LOAD THE GAME: The following instructions will help you as you investigate THE CASE OF THE MANDARIN MURDER. It is particularly important to make a Save Disk so that you can save your game. To do this, follow the instructions under "Create" as soon as you boot PERRY MASON. NEWDATA: Enter NEWDATA when you first load the game to obtain any instructions that may have changed since the publication of this textfile. CREATE: Note: The program will erase the contents of any disk created as a Save Disk. The create command will create a Save Disk, which will enable you to save at any point in the game. You must create a Save Disk before you can save a game. This point should be done as soon as you boot PERRY MASON. To do this: 1. Enter CREATE. Follow all the instructions on the screen. 2. The words "CREATE complete" will appear when the Save Disk is ready. 3. Remove the Save Disk and replace the game disk in the drive. SAVE: You can save at any point in the game, and restore to that point later on. To save a game: 1. Enter SAVE 2. Follow all instructions on the screen (you can type up to 30 characters identifying your location when you save). When the save is complete, you may continue investigating your case. RESTORE: You can restore to any point you have saved on the Save Disk at any time during the game. To do so: 1. Enter RESTORE. 2. Follow all instructions on the screen. PERRY will resume from the point you selected, and you can continue your game. Note: If you change your mind after typing CREATE, SAVE, or RESTORE, type "*" to cancel the command. RESTART: Enter RESTART at any time you wish to return to the beginning of the game. QUIT: Enter QUIT if you wish to end the game before completing it. PICTURESON/PICTURESOFF: PERRY MASON can be played without graphics. If you wish to play using text only, enter PICTURESOFF. You can recall the graphics to your screen at any time by entering PICTURESON. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* STRATEGIC CONSIDERATIONS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* OBJECTIVE: Your primary objective is to gain an acquittal for your client; secondarily, you should try to bring the real murderer to justice. Bear in mind that you must remain conscious of your client's best interests at all times. Novice defense lawyers often let damaging evidence against their client slip into the court record when they mistakenly concentrate on convicting the real criminal. USING PAUL AND DELLA: Be selective about what you send Paul to investigate, as each job takes time. Also be aware of Della's limitations. She is too busy to take shorthand notes during the trial, so you should take notes of the significant details which come up during direct and cross-examination yourself. Use Paul to investigate places or people which make use of his detective skills. Della is more helpful in sticky personal matters. She is especially good at persuading reluctant people to submit depositions on the defense's behalf. DIRECT EXAMINATION STRATEGIES: Do not be afraid to object to a question when you belive the answer will present evidence damaging to your client and there exists grounds for the objection. Remember, however, that objections are interruptive, and are often perceived by juries as attempts to withhold evidence from the court. Use your discretion in deciding not only when to object, but also in determining the proper legal grounds for objection. CROSS-EXAMINATION STRATEGIES: The following are a few questions to help you decide whether or not to cross- examine a witness: Has the witness hurt your case? Was the witness' testimony believable? What do you expect to get out of the cross? What is the risk involved if other damaging evidence surfaces? Consider both the incriminating evidence brought forth by a witness and the witness' believability. If both factors rate high, then consider the amount of ammunition you have to crack the witness' testimony. What is the risk involved? Do you stand to gain or lose in the cross-examination? Be careful with expert witnesses. Questioning them too harshly will not assist the defense of your client. INTRODUCING EVIDENCE STRATEGIES: Introducing key items into evidence will greatly assist the defense of your client. Remember, however, to introduce each item at the appropriate moment. The following may be a useful step-by-step guide to cracking a witness: 1. Ask a question which you know will provoke a dishonest response from the witness. 2. Introduce a key item into evidence which discredits the witness' testimony. 3. Show that item to the witness. If you simply show the item to the witness before provoking a dishonest response, you lose an opportunity to force the witness into making contradictory statements, which scores points with the jury. Remember, however, that not all witnesses can be cracked. Attempting to discredit some witnesses - especially expert witnesses - will anger the jury and discredit your defense. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* INVESTIGATING THE CASE *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* MOVING BETWEEN GAME LOCATIONS: Type GO TO followed by your destination. For example to go to the scene of the crime, type: GO TO THE APARTMENT or GO TO APARTMENT Once in the apartment, you may go from one room to another by typing: GO TO LIVING ROOM or any other room you wish to investigate. To go to the courthouse and begin the trial, type: GO TO COURTHOUSE or GO TO COURT GETTING A DESCRIPTION OF YOUR ENVIROMENT: Type SURROUNDINGS or SURR. For more specific information about anything described in the text, type EXAMINE, EX, or INSPECT followed by the name if the object. For example: EXJURY or INSPECT GOLD STATUE TAKING EVIDENCE: Type TAKE followed by the name of the object. For example: TAKE GOLD LEAF REVIEWING YOUR INVENTORY: Type INVENTORY or INV at any time to see a complete list of the items you have taken and are carrying with you. WHEN THE SYMBOL *** APPEARS, PRESS ANY KEY TO CONTINUE YOUR INVESTIGATION. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* USING YOUR ASSISTANTS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* PAUL DRAKE: Paul Drake is a top-notch detective, experienced in investigating nearly any situation, no matter how dangerous or complex. If at any time you would like a report on a certain character or place, type PAUL, followed by a comma, and then INVESTIGATE, followed by the name of the character or place. For example: PAUL, INVESTIGATE VICTOR KAPP or PAUL, INVESTIGATE THE MANDARIN RESTURANT While Paul is out investigating, continue pressing your case. Paul will return with his report when he has completed his examination. DELLA STREET: Della Street is a highly skilled legal assistant, available to assist you in any telephone investigation you deem necessary. Once in the courtroom, Della can also summarize topics covered in the direct examination. To ask Della to telephone a character or place, type DELLA, followed by a comma, and then CALL, followed by a person or a place. For example: DELLA, CALL JANE WINSLOW or DELLA CALL DR. ERICHSON Continue presenting your case until Della returns with the report from the phone call. To ask Della to summarize the direct examination of a witness, type: DELLA, SUMMARIZE Della will then summarize the topics covered by the prosecution for your use during your cross-examination. To ask Della to assist you in formulating a cross-examination strategy, type: DELLA, TIP Della will then suggest a brief strategy for approaching the witness currently under cross-examination. She will also include a list of questions which you may ask the witness. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* THE DIRECT EXAMINATION *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* During the direct examination the prosecuting attorney, Hamilton Burger, will call a witness to the stand for questioning. You, as defense attorney Perry Mason, can either object to Burger's questions or allow the witness to answer. Either choice will carry weight in determining the outcome of the trial. DIRECT EXAMINATION PROCEDURES: Following the text in which Hamilton Burger calls his witness to the stand, or following a witness' answer to a question, *** will appear. Press any key to continue. Burger will then ask a question. When the cursor appears, you can either object to the question by typing: OBJ or OBJECTION or allow the witness to continue by typing: ANSWER OR LISTEN Answer can be abbreviated to A. Type REPEAT at any time during the direct examination to get Burger's last question to reappear on the screen. To enter commands such as: SAVE, RESTORE or EXAMINE type the command when the cursor appears, as you would at any other point in the game. Some commands will cause the last question Burger asked to scroll off the screen. OBJECTING TO HAMILTON BURGER'S QUESTIONS: If you type OBJ or OBJECTION, Judge Northrup will either overrule your objection, or ask you to state the grounds for the objection. Permissible grounds for objecting are as follows: - IRRELEVANT (Question is irrelevant). Use this objection when you believe Burger's question asks for evidence that would have no bearing on the trial. For example: JULIAN, WHERE WERE YOU BORN? - HEARSAY (Question asks for hearsay). Use this objection when you believe the question asks for evidence based on a statement made by someone other than the defendant, and is beyond the witness' direct experience. The statement may be oral, written, or non-verbal conduct. For example: JULIAN, DID MARGOT TELL VICTOR ABOUT THE GUN? - LEADING (Question is leading the witness). Use this objection when you believe the question suggests a specific answer. For example: JULIAN, DID THE DEFENDANT STEAL THE MONEY? - OPINION Use this objection when you believe the witness does not possess the necessary expertise to answer the question. Only witnesses who qualify as experts may offer opinions in court, and they may only offer opinions in their areas of expertise. For example: COULD ANYONE FIRE THE GUN FROM CLOSE RANGE? is a question which could only be asked of ballistics expert Bill Dorset, as it concerns his area of expertise. This objection may also be used when you believe the witness' answer cannot be substantiated by facts. For example: SUZANNE, DID VICTOR LOVE LAURA? - UNQUALIFIED Use this objection when the question asks for a fact, but the witness is unqualified to give the information. Note that this objection differs from the opinion objection in that it concerns witnesses offering factual information in an area outside of their expertise, while the opinion objection concerns witnesses offering opinions in areas outside their expertise. For example: BURNS, DID THE GUN KILL VICTOR? - BROWBEATING Use this objection when you believe Burger is intimidating the witness or using unseemly conduct. Often browbeating arises from a series of intimidating questions designed to make the witness suffer emotional stress. For example: MILLER, DIDN'T YOU DESPISE THE VICTIM? *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* THE CROSS EXAMINATION *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* After Hamilton Burger has finished questioning a witness in the direct examination, you will have the opportunity to cross-examine the witness. During the cross-examination, you may ask any question that pertains to the subject matter introduced during the direct. If you ask a question outside of the subject matter covered in the direct examination, Burger will object, and you will have to withdraw your question. CROSS EXAMINATION PROCEDURES: At the end of the direct examination, Hamilton Burger will signal that he is finished questioning: YOUR WITNESS, COUNSELOR. When the cursor appears, you may begin your cross-examination by typing in a question. If there are no objections to your question, the witness' answer will automatically follow your question. Hamilton Burger objects to your question and the objection is sustained, your question will be withdrawn and the witness will not answer. When the cursor appears, proceed to your next question. You may continue to ask as many questions as you like, until you decide that you have gotten all possible evidence in favor of your client, without introducing evidence that may damage her case. To restate your previous question, and therefore press a witness for the truth, type: REPEAT or CONTINUE at any time during the cross. To end the cross-examination, type: END or NO FURTHER QUESTIONS The witness will step down from the stand, and Burger will call his next witness. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* INTRODUCING EVIDENCE *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* INTRODUCING EVIDENCE INTO COURT: To introduce an item from your inventory into evidence, type: INTRODUCE AS EVIDENCE For example: INTRODUCE THE CIGARETTE AS EVIDENCE USING EVIDENCE: To use the evidence to make a point in the courtroom, type: GIVE or SHOW to For example: GIVE THE CIGARETTE TO MARGOT LISTING ALL OBJECTS ENTERED IN EVIDENCE: The command EXAMINE EVIDENCE will give you a list of the objects in evidence. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* COURTROOM THEATRICS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Occasionally you may wish to adopt certain poses and change the expression on your face in order to score points with the jury and intimidate a witness. To do so, type: SMILE AT, SNEER AT, CURSE etc. You may also: STAND, SIT, FACE, WHIRL TOWARDS, etc. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* CONVERSING WITH OTHER CHARACTERS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* The following chart will assist you in solving THE CASE OF THE MANDARIN MURDER. When questioning witnesses you must phrase your questions in the format outlined in the chart (chose one from each column): As the chart illustrates, when phrasing your questions you must choose from all the words listed in columns A, B, and C (Each of these three columns contain ALL the possible words you may use). The possible verbs (column D) and object phrases (column E) are listed in the word list. Additional rules: 1. The first time you address someone, you must begin your question with his or her name, followed by a comma. For instance, you might begin your interrogation of Burns by asking: BURNS, WHAT IS YOUR OCCUPATION? If you instead typed BURNS WHAT IS YOUR OCCUPATION? your question would not be understood by the game. After you have addressed the character once, it is not necessary to address him or her again until you wish to speak to a new character. For instance, the next question directed to Burns might be: HOW MANY GUESTS ENTERED THE BUILDING? 2. You may use one prepositional phrase in column E. For instance, you may say: DID YOU STUDY BALLISTICS IN SCOOL? You may not, however, use more than one prepositional phrase. For instance: DID YOU GO TO THE APARTMENT ON FRIDAY NIGHT? would not be understood by the game. 3. Use single verbs in column D. For instance: COULD MARGOT KILL VICTOR? is an acceptable sentence. Compound verbs, however, should not be used. For instance, COULD MARGOT HAVE KILLED VICTOR? would not be understood by the game. 4. You may use the first name, last name, or both first and last names of the subjects in column C. Please note, however, that the subjects in column C are the only subjects which may be used. 5. Here are the only exceptions to the above rules: You may type: DESCRIBE EXAMINE TAKE GO TO PAUL, INVESTIGATE DELLA, CALL DELLA, SUMMARIZE DELLA, TIP SURR INVENTORY *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Perry Mason: The Case of the Mandarin Murder - Created by Erle Stanley Gardner (C) 1985 Telarium Corp. and Paisano Productions. All rights reserved. Perry Mason: The Case of the Mandarin Murder - Cracked by Tom E. Hawk & The Dragon Lord - Docs typed by Sherlock Apple - Distributed by The Bit & The Triton - < A Digital Gang Production - 1985 > *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* APPENDIX A - WORD LIST *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* NOUNS: action earring palmtree affair Ed partners affidavit editor partnership afternoon elevator Paul age employee paw alibi entry pen alien envious penalty Andrew envy penthouse anger Epicure people angle Erichson percentage anyone evidence perjury apartment examination permit appearance examiner philharmonic Argos exit phone arrival experience photo Arthur expert pillows ashes expertise pinscher asylum feet plant attorney file plate automatic finances police autopsy fingerprint position ballistics fired post ballroom fireplace profit bar Flamingo prison Barstow floor prosecution bathroom food purse bedroom Forbes qualification behavior force qualified bill foyer radio blood Frank range bloodstain Friday reason Bob friend record body friends registration bone friendship relationship book Fritzie report bookshelf fury resident bottle gambler responsibility box gambling resturant Bradford gin results brandy glass review Brannigan guest rights briefcase gunshot room browbeating Harvard rug building hate rum bullet hatred Russell bureau hearsay sample Burger Holcomb Saturday Burns hole scene business home schizophrenia butt homicide school cabinet honor scotch cafe illness scratch call immigrant search career institute sergeant case institution sgt cause intimidating share ceiling investigation sheet chair investiment shift chalk irrelevant sickness chef Jack sink chief jail snapps cigarette Jane sofa citizenship jealous someone closet jealousy sound clothes job speaker clothing judge spot club Julian stain cognac jury stair college Kahlua stand Colt Kapp state conclusion kennel statue condition key step confidate kitchen stereo conscious landlord street contract Laura struggle contrusion leading Sunday cook leaf Suzanne cooking leaves switch coroner letter table corpse lieutenant telephone couch lightswitch television counsel liqueur tenant court liquor terms courtroom list terrace crime litter Terry critic lobby test cross location threats Crossman lock Thursday cut love time cuts magazine today Daphne man toilet death Mandarin towel debt mantle trainer deceased Margot tree decedent marriage Tragg defendant Masters trash degree me Tuesday delirious medicine Tufts Della men type den Midori university dent Miller unstable deposition mirror unqualified detective mistake victim deterioration Monday Victor diploma money vodka disease motive voice dish murder wall distance murderer water divorce name warm Doberman next Wednesday doctor night wife document noise window dog Nurthrup wineglass doll note Winslow door occupation woman doorman office women Dorset officer work dr opening wound Drake opinion Duboq outline ADJECTIVES: accompanied dog's lethal accurate door's living any Epicure Mandarin apartment expert marriage Argos faithful master ballistics fatal medical Barstow financial mental blood Flamingo miss Bradford forensic more breakfast Friday murder broken Fritzie's not browbeating further oriental bullet glass other bullet's gold palm business's golden partnership's cafe's guest phone card gun police chalk gun's prosecuting chef's headless resturant cigarette her sign-in closet highball sliding closet's his steak clove human two coffee illegal unaccompanied Colt intimidating wet cooking jury wine cross kennel's your dining lady's district leading PREPOSITIONS: about for on after from over as in through at into to before near towards behind of under during off with VERBS: admit fired proceed agree flush punch arm found put answer frown qualified appear gamble rant are get rave arrest give read arrive glare reassure ask go recognize asks grab register attack graduate release attract growl rest become had review been happen ruin begin has run belong hate said blackmail have saved break having saw bring hear say browbeating hearsay search call hesitate see came hide sell cause hire serve caused hit shoot certain injure shot change inspect show check insult sift chuckle intimidating sigh climb introduce sign close inventory sit conclusion invest skip collide involve sleep come irrelevant smile comfort is smoke commit join snarl complete jump sneer conduct keep spend continue kill spin cook killed spit could knock split cover know stand curse leading stare date learn start describe leave study despise left summarize deteriorate let surr dial lie surrounding did lift suspect die light swear dissolve like take divide listen talk divorce live taste do lock tell does look test doing love think drink marry threaten drop mean time eat meet train employ miss tune end move turn enter murder unlock entered murderer unqualified examine no use exit obj visit expert objection wait face open was fail opinion were fall owe whirl feel own wink fell owned witness finance pause work find perform would finish pet fire pick COLUMN A COLUMN B COLUMN C COLUMN D COLUMN E INTERROGATIVE INTERROGATIVE SUBJECT ANY VERB ANY OBJECT PRONOUN VERB PHRASE OR WORD (optional) (optional) When Did Anyone Look At the apartment How Do Burger Speak Ballistics Where Were Burns Take On Friday Night Why Could Crossman Admit Any Blood Who Weren't Defendant Entered The Gun How Many Are Dog Kill Broken Glass What Is Dorset Happen At Victor Was Fritzie Came On the Couch Would Guests Smile In the Closet Didn't Julian Turn The Bullets Laura Fired Near the Table Margot Let To School Murderer Commit In the Resturant Police Doing Residents Grab Russel Suzanne Tragg Victor You NOTE: Column C may contain any character or piece of evidence. Column D may contain any other verb. Column E may contain any other object phrase. An object phrase must contain a noun from the noun sheet (above) It may contain any preposition, adverb, and adjective listed. It may NOT contain a verb. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* APPENDIX B - BUILDING SENTANCES WITH THE CHART *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* 1. Choose a question phrase from column A and column B: WHEN DID COULD WHO WERE WHAT WAS HOW MANY 2. Choose a subject from column C: THE DOG CROSSMAN THE DOCUMENT 3. Choose one verb from column D: LOOK TAKE ADMIT 4. If needed, construct a phrase for column E: - Find a noun on the noun list APARTMENT GUN ARGOS - If needed, find an adjective from the adjective list LAURA'S BROKEN FRIDAY - Choose one preposition from the preposition list TO IN AT These can be combined into an object phrase ON THURSDAY NIGHT IN VICTOR'S APARTMENT THE GUN DID YOU GO INTO THE APARTMENT ON FRIDAY NIGHT? would not work as the sentence contains two prepositions from the preposition list. DID YOU ENTER THE APARTMENT ON FRIDAY NIGHT? would work. Note that the second sentence replaces a verb and a preposition (GO and INTO) with a single verb (ENTER). HOW MANY GUESTS SIGNED-IN ON FRIDAY? would not work, as signed-in is a two word verb. Remember that two word verbs and compound verbs (like WERE TAKEN) are not understood by the game. Only single verbs from the verb list are accepted. HOW MANY GUESTS REGISTERED ON FRIDAY? would work. Note that the second sentence replaces a two word verb (SIGNED-IN) with a single word verb (REGISTERED). WAS THE FRONT DOOR UNLOCKED would not work, as UNLOCKED is not one of the adjectives listed on the adjective list. Resort to the describe command: DESCRIBE THE FRONT DOOR. This would work. If you want information about a particular topic (the front door, the statue, the gun, etc.) the DESCRIBE command is especially useful. Instead of asking for specific information about a particular topic (WAS THE GUN LOADED, WAS THE STATUE PURPLE) ask for general information about the topic using the DESCRIBE command. In most instances, this will prompt the witness to tell you all he or she knows about the topic. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Perry Mason: The Case of the Mandarin Murder - Created by Erle Stanley Gardner (C) 1985 Telarium Corp. and Paisano Productions. All rights reserved. Perry Mason: The Case of the Mandarin Murder - Cracked by Tom E. Hawk & The Dragon Lord - Docs typed by Sherlock Apple - Distributed by The Bit & The Triton - < A Digital Gang Production - 1985 > *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* APPENDIX C - INFORMATION ON THE CASE OF THE MANDARIN MURDER *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Perry - Here is some information I dug up for the Kapp case. These are all the important people involved as far as I can tell. If you ask me, Victor Kapp was a real snake, with enough enemies to fill up Dodger Stadium. If you need anything else, you know where you can find me. -Paul LAURA KAPP - released from the institution only to find her world turned upside down. VICTOR KAPP - The dead restauranteur. I guess he got stiffed for the last time, huh Perry!! SERGEANT HOLCOMB - Mr. Long Arm of the Law himself. He'd rather arrest you than the murderer any day! RUSSELL MILLER - the resturant critic who finds himself in an occasional cash bind. I don't like him. What a wimp! JULIAN MASTERS - His money made Victor's dreams come true. My operatives tell me Victor didn't need him for the Mandarin. I wonder why? SUZANNE MASTERS - Julian's wife and Laura's friend, a kept woman who's keeping a few secrets of her own. ED BURNS - door man at St. James Apartments MARGOT DUBOQ - What a curvy little croissant!! Who knows what her relationship with Victor was all about? A slippery one, Chief! BILL DORSET - police ballistics expert - a good man. JACK CROSSMAN - medical examiner - tops in his field. LT. TRAGG - Chief of Homicide. He may work for the prosecution, but I know he likes and respects you. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* APPENDIX D - NEWS CLIPPINGS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* R E S T A U R A N T R E V I E W BY: RUSSELL MILLER The Argos Cafe - 1330 La Brea Ave. ONE STAR (our lowest rating) The Argos Cafe is restauranteur Victor Kapp's latest attempt to ingratiate himself with Los Angeles society. It features "Greek-Italian specialties" - whatever that may be - and a sixty page wine list almost as exclusive in its selections as the Sacramento telephone book. And the food! Have you ever seen moussaka spumoni on any menu, anywhere? Or bahklava torellini? I finally settled on a feta cheese lasagne, which didn't arrive for an hour, and by that time I'd drunk so many kirs that I barely noticed when one of the waiters spilled gazpacho all over my tie. I vaguely remember that the lasagne was baked to the consistency of a man's shoe. A very fine shoe, mind you, reminiscent of Italian leather, but a shoe nonetheless. So if you're in the market for a new pair of oxfords, by all means, try the Argos; if you're an investigator for the ASPCA, the Argos kitchen is probably hiding something you should know about, but if you're looking for a meal stay as far away from 1330 La Brea Avenue as you possibly can. *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* REX MANARD'S L . A . T O D A Y 5 / 1 4 Good Morning! Rumor has it that heiress Alexis Chandler has finally agreed to tie the knot with Latin Lover Roman Romaine ... by the way, where did film star Colleen Gaughan find that perfectly awful hat she's been sporting? Tres tacky Colleen, but unfortunately entirely in character ... V.K. spotted last night at the Bradford Ballroom with M.D. ... I wonder if L. knows, the poor dear...or (gulp!) J.M., that grptesque beast ... say, does anyone care anymore about Liz and Dic, or am I the only one left ... *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* THE PERRY MASON BOARD OF ADVISORS *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* DR. DOUGLAS DIXON Medical Examiner - City of Boston BOYD G. STEPHENS San Francisco Coroner's Office ISIDORE E. LEINWAND Javits, Robinson, Brog, Leinwand & Reich - NY ROBERT LEINWAND Javits, Robinson, Bron, Leinwand & Reich - NY HOWARD ROSENBLUM Testa, Hurwitz & Thibeault - Boston TIM BLANK Testa, Hurwitz & Thibeault - Boston COLT INDUSTRIES Hartford, Connecticut JOHN SVALINA Army Surgeon General's Office - Washington *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* Perry Mason: The Case of the Mandarin Murder - Created by Erle Stanley Gardner (C) 1985 Telarium Corp. and Paisano Productions. All rights reserved. Perry Mason: The Case of the Mandarin Murder - Cracked by Tom E. Hawk & The Dragon Lord - Docs typed by Sherlock Apple - Distributed by The Bit & The Triton - < A Digital Gang Production - 1985 > *:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:*:-:* - End of documentation -